NAB 2013 presentation:Autodesk® 3ds Max® 5 Essentials for Mograph Artists
3dsMax goes for Mograph too
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Bullit
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3dsMax goes for Mograph too
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Lord Futzi Voldemort
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Re: 3dsMax goes for Mograph too
And in the end, every app has mograph, crowd, nodebased everything and dx11 viewport, and you wonder why you bought a suite.... 
I'm now part of an endangered species...
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Bullit
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Re: 3dsMax goes for Mograph too
http://www.andvfx.com/map-transfer/
Features list:
-Transform objects using grayscale information. (position, rotation and scale, world and local transformations).
-Use any procedural map or grayscale texture.
-Works with animated bitmaps.
-Animate objects or polygons.
-Use uv-s from the object to be animated or use uv-s from external object.
-Select how particles take uv-s information from external object (Local and Global axis searching).
-Diferent ways to create animation: Animate procedural map, from video, animate Map transfer parameters or animate the external object.
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ojo3D
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- Location: SP / Brazil
Re: 3dsMax goes for Mograph too
Bullit wrote:http://www.andvfx.com/map-transfer/
This guy does create some really nice plugins for Max.
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Bullit
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- Posts: 2621
- Joined: 24 May 2012, 07:44
Re: 3dsMax goes for Mograph too
I think this can be done in ICE.