Texture Editor 2013 Help

General discussion about 3D DCC and other topics
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xsi_fanatic
Posts: 283
Joined: 06 Jun 2011, 01:08

Texture Editor 2013 Help

Post by xsi_fanatic » 07 May 2013, 20:59

Hi guys,

Is it just me or has the basic functions of the Texture Editor changed in SI 2013 ?? All I want to do is select faces using the U hot key in my view port so I could see the selection in my texture editor and vice versa. That's no longer doable. What's the solution now ? ~x(

azurecgi
Posts: 171
Joined: 12 Jul 2011, 10:11

Re: Texture Editor 2013 Help

Post by azurecgi » 07 May 2013, 22:01

For some reason automatic display of polygon selection is switched off as default in SI 2013. You can switch it back on, so stop pulling your hair out ;)

I don't have SI in front of me now, but if you can't find the setting in the menu by tomorrow, let me know and I'll let you know where it is!

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xsi_fanatic
Posts: 283
Joined: 06 Jun 2011, 01:08

Re: Texture Editor 2013 Help

Post by xsi_fanatic » 08 May 2013, 02:12

azurecgi wrote:For some reason automatic display of polygon selection is switched off as default in SI 2013. You can switch it back on, so stop pulling your hair out ;)

I don't have SI in front of me now, but if you can't find the setting in the menu by tomorrow, let me know and I'll let you know where it is!
azure, I decided to close down xsi for now and take a break. Today is one of those weird frustrating days. I never knew about the automatic display of polygons. Would appreciate some pointers when you have time. 8-}

Thanks,
XF