MT Ice Static Instancer

Discussions about SOFTIMAGEs© Interactive Creative Environment©
circaman
Posts: 2
Joined: 28 Apr 2013, 18:07

MT Ice Static Instancer

Post by circaman » 05 May 2013, 22:33

Hi Guys,

I have a bit of problem running the plugin. It seems to crash when i drag the MT fix rotation node to the ice tree. And when i open and play the example scenes it seem to crash as well. Do i need to install specif run times or c++ libraries in order to make this work?

Thanks in advance.

J

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rray
Moderator
Posts: 1810
Joined: 26 Sep 2009, 13:51
Location: Bonn, Germany

Re: MT Ice Static Instancer

Post by rray » 06 May 2013, 08:46

This plugin was developed (afaik) when SI didn't support openGL dislpay of instanced models. Since Version 7.5 it does, so this plugin shouldn't be required any more. Maybe there's some conflicts with the built-in version.
softimage resources section updated Sep 26th 2026

circaman
Posts: 2
Joined: 28 Apr 2013, 18:07

Re: MT Ice Static Instancer

Post by circaman » 06 May 2013, 11:47

Righto. Was thinking the same thing that its outdated. My knowledge is a bit low on ICE thats why it would have been handy in what im trying to achieve. Basically sticking meshes to point clouds (non instanced or instanced to be converted to geo)

Bullit
Moderator
Posts: 2621
Joined: 24 May 2012, 07:44

Re: MT Ice Static Instancer

Post by Bullit » 06 May 2013, 14:46

Maybe i do not understand what are you are trying to do but what is the problem with Set Instance Geometry node?

And if you want to convert to Geo there are some compound called Create Polygon Meshes from Instances Shapes. Search here in the forum.