Hi there
I'm trying to introduce some noise into the UV co-ordinates of a texture on a surface.
The texture is the standard image clip into tex input of Image node into Diffuse etc
So I have a Projection Lookup linked in to the texture_coord of a 3DWarp node, which I link into.... where's the Image node tex-coord input? How can I affect the Image with the 3Dwarp? Is there a different Image node I should be using?
.....
Help appreciated... am I missing something obvious?
add noise to tex co-ordinates
-
gustavoeb
- Moderator
- Posts: 587
- Joined: 20 Jul 2010, 22:33
- Skype: gustavoboehs
Re: add noise to tex co-ordinates
must use image lookup node for custom projections. regular image node has its projection lookup built in.
You do not have the required permissions to view the files attached to this post.
Gustavo Eggert Boehs
Blog: http://www.gustavoeb.com.br/
Blog: http://www.gustavoeb.com.br/
-
snowctrl
- Posts: 19
- Joined: 20 Apr 2012, 10:18
- Skype: snowctrl
Re: add noise to tex co-ordinates
EXCELLENT that works
Many thanks
jON
Many thanks
jON