Post
by I3D » 11 Nov 2009, 11:12
Hi Deracus, thanks for the reply. Yes I like the night shoot more as well.
The uniformity of the grass was a request from the client, before that i had a much realistic grass, it was a mix between geometry grass and hair, but the client wanted something that looked neat and perfect! the tiles on the floor are a shame i agree, it was a simple tiled map.
The whole project took me 2 week, about 4 hours per day. The night shot took me longer to optimize the rendering time because i was using IES light and didn't have enough knowledge about them, and my aim was a contrasted stylized look, which wasn't easy to achieve with IES lights.
Cheers