Strands in Soft 2014?

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Werner
Posts: 157
Joined: 09 Jun 2009, 11:30

Strands in Soft 2014?

Post by Werner » 19 Apr 2013, 07:54

Can anyone confirm that Strand rendering in Softimage 2014 is broken. We use Arnold, but tried with Mental Ray just to double check and it renders the strands wrong.

Any ideas?

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Mathaeus
Posts: 1778
Joined: 08 Jun 2009, 19:11
Location: Zagreb, Croatia

Re: Strands in Soft 2014?

Post by Mathaeus » 19 Apr 2013, 08:19

there's post on 3Delight forum, talking about the same result. So it's a triple check. All three negative.

iamVFX
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Joined: 24 Sep 2010, 16:28

Re: Strands in Soft 2014?

Post by iamVFX » 19 Apr 2013, 09:50

nice

grahamef
Posts: 281
Joined: 23 Jun 2009, 19:01

Re: Strands in Soft 2014?

Post by grahamef » 19 Apr 2013, 19:59

Wrong in what way? I'm getting strands to render fine here.

Note that the sample scenes in the ICE subdirectory weren't set up for rendering but for showing the ICE side of things. In particular, in the Strand_Dynamics_Hair scene mentioned on the 3Delight forum, all the lights have their Render Visibility turned off for some unknown reason (it's the same in 2013 and before). I'm not a member or I would have posted there.

Take a look in the Rendering subdirectory for some examples of rendering strands, e.g., ICE_TrailSpiral.

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xsisupport
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Location: Montreal Canada

Re: Strands in Soft 2014?

Post by xsisupport » 20 Apr 2013, 11:37

Strands work in Softimage 2014. I cannot repro any problems with mental ray, and strands work with Arnold. Strands should work with any third-party render as long as they recompile against the 2014 XSI SDK.
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