mia Photographic Exposure X Diffuse Render Channel

Discussions about rendering in SOFTIMAGE©
User avatar
Leandro Oliveira
Posts: 45
Joined: 25 Aug 2009, 18:58
Location: Brazil

mia Photographic Exposure X Diffuse Render Channel

Post by Leandro Oliveira » 05 Nov 2009, 01:58

Hi,

When I use Photographic Exposure, the light intensity must be grater (eg. 400, using Light Exponent). Without exposure, it can be 40, for example. The problem is when I want to save the Diffuse pass using Photographic Exposure. The pass is overbright. The exposure don´t affect the pass, so it consider the intensity of the light as 400 without exposure control.

How can I use the passes and mia Photographic Exposure together? Is it possible?

Thanks,
------
Leandro Oliveira
www.leandrooliveira.com

User avatar
Rork
Posts: 1359
Joined: 09 Jul 2009, 06:59
Location: Close to The Hague, Netherlands

Re: mia Photographic Exposure X Diffuse Render Channel

Post by Rork » 05 Nov 2009, 11:47

When using the Photographic Exposure, you're working in a tonemapped fashion. This will change the way you do lighting, eg. the fact that your light values have to be much higher.
So when using passes, just be sure the shader is attached to the camera/pass, or it will not work for that pass.
I suggest to read up on the whole linear/tonemapping workflow, there's a ton of info by now on several forums.

Or I must completely misunderstand you......

rob
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ
So long, and thanks for all the Fish!!

User avatar
Leandro Oliveira
Posts: 45
Joined: 25 Aug 2009, 18:58
Location: Brazil

Re: mia Photographic Exposure X Diffuse Render Channel

Post by Leandro Oliveira » 05 Nov 2009, 12:11

Thanks, Rork.

I´ll read about this workflow.
------
Leandro Oliveira
www.leandrooliveira.com

User avatar
Rork
Posts: 1359
Joined: 09 Jul 2009, 06:59
Location: Close to The Hague, Netherlands

Re: mia Photographic Exposure X Diffuse Render Channel

Post by Rork » 05 Nov 2009, 12:22

Ah... and I forgot I wrote a little tutorial on the basic behavior in Softimage regarding linear workflow.

Just follow the link beneath my post :)

rob
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ
So long, and thanks for all the Fish!!

User avatar
Leandro Oliveira
Posts: 45
Joined: 25 Aug 2009, 18:58
Location: Brazil

Re: mia Photographic Exposure X Diffuse Render Channel

Post by Leandro Oliveira » 05 Nov 2009, 13:01

Thanks, bud!

Is the "Using gamma correction in XSI" tutorial?
------
Leandro Oliveira
www.leandrooliveira.com

User avatar
Rork
Posts: 1359
Joined: 09 Jul 2009, 06:59
Location: Close to The Hague, Netherlands

Re: mia Photographic Exposure X Diffuse Render Channel

Post by Rork » 05 Nov 2009, 13:07

Yup. :ymparty:
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ
So long, and thanks for all the Fish!!

User avatar
Leandro Oliveira
Posts: 45
Joined: 25 Aug 2009, 18:58
Location: Brazil

Re: mia Photographic Exposure X Diffuse Render Channel

Post by Leandro Oliveira » 05 Nov 2009, 18:42

Thank you, very much, Rork. I´ll test this technique. I´ll be back to say if it worked or not.

Cheers,
------
Leandro Oliveira
www.leandrooliveira.com