Hi,
is there a way to completely exchange the material of an object from frame to frame ... maybe something like creating a list of materials that defines the sequence of exchange ?
Frank
Animate Exchange of Material
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EricTRocks
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Re: Animate Exchange of Material
Maybe if you're assigning materials through ICE you can create an array and iterate through it by frame #?
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angus_davidson
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Re: Animate Exchange of Material
First question that comes to mind is over how many frames does this change occur, and is it just a texture change or something more complex?
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Technomancer at Digital Arts
Wits University
Technomancer at Digital Arts
Wits University
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Frank1000
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Re: Animate Exchange of Material
ya ICE sure is a solution that matches for almost everything, only I don't know how to do it.
Regarding exchanges, I wanted to exchange the whole material probably 10-20 frames long. I know I could make clones and make a hide animation, but thought maybe someone knows what the script command would be or so.
Regarding exchanges, I wanted to exchange the whole material probably 10-20 frames long. I know I could make clones and make a hide animation, but thought maybe someone knows what the script command would be or so.
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angus_davidson
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Re: Animate Exchange of Material
And this is what ADSK needs to understand is that not all folks want to go the ICE route to get things done.Frank1000 wrote:ya ICE sure is a solution that matches for almost everything, only I don't know how to do it.
If its just a straight texture change you can use a texture sequence. We have done that before for one of our student pieces That way you only need to have one clone hide operation. If your referencing in the models and just changing the textures in the main scene using clones wont slow the scene down significantly.Frank1000 wrote: Regarding exchanges, I wanted to exchange the whole material probably 10-20 frames long. I know I could make clones and make a hide animation, but thought maybe someone knows what the script command would be or so.
For simple tasks sometimes its just easier to get it done manually.
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Technomancer at Digital Arts
Wits University
Technomancer at Digital Arts
Wits University
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Frank1000
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Re: Animate Exchange of Material
ya ICE is cool but needs a lot of use and understanding to handle it. for my case at the moment texture sequence may really the best bet. I use hide ani then where i have a really different material.
Frank
Frank
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NNois
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Re: Animate Exchange of Material
if it's on different shaders/materials you could use the Color_MultiSwitch node to switch values per frames