Begginers quest...

Discussions concerning programming of SOFTIMAGE©
neuk
Posts: 17
Joined: 29 Sep 2011, 08:00

Begginers quest...

Post by neuk » 07 Mar 2013, 11:10

Hi, sorry if this is a bit bothersome, i did do a search for this and scroll through to the last page but im not getting anywhere. so i though i might try posting.

Im a beginner in python and the sdk isnt much help for this problem so any help would be greatly appreciated, or just a nudge in the right direction.

Two things are bothering me. First is, how is one able to select all objects in the scene by type, i cant seem to find a filter selection by type command or anything similar.
And the second is , is it possible to select all the nodes for a specific material and copy them, even if they are disconnected, so basically everything in the render tree workspace for a certain material?

Thanks in advance,
Ogi.

User avatar
origin
Posts: 619
Joined: 09 Jun 2009, 09:59
Location: warsaw

Re: Begginers quest...

Post by origin » 07 Mar 2013, 11:26


neuk
Posts: 17
Joined: 29 Sep 2011, 08:00

Re: Begginers quest...

Post by neuk » 07 Mar 2013, 11:52

oh cool. :)
Cheers. it will take some digging through all that but im sure i can find something.