Crowd Orientation

Discussions about SOFTIMAGEs© Interactive Creative Environment©
User avatar
Diurno
Posts: 242
Joined: 10 Jun 2009, 07:50

Crowd Orientation

Post by Diurno » 04 Mar 2013, 18:15

Hi all, i was wondering, if i have a circular emitter (like a stadium curve) for my crowd, how can i constrain the orientation of the actor so they point all to the middle of the stadium?

Bullit
Moderator
Posts: 2621
Joined: 24 May 2012, 07:44

Re: Crowd Orientation

Post by Bullit » 04 Mar 2013, 18:24


User avatar
Diurno
Posts: 242
Joined: 10 Jun 2009, 07:50

Re: Crowd Orientation

Post by Diurno » 04 Mar 2013, 19:10

mmmm not really, he doesn't explain how to set up, and i can't really see what nodes are involved...

User avatar
mattmos
Posts: 445
Joined: 02 Dec 2009, 15:59

Re: Crowd Orientation

Post by mattmos » 04 Mar 2013, 20:46

Its all of the nodes connected to the set particle orientation node in the modelling tree. He does explain them very briefly and if you check the HD version you can see what is needed.

https://vimeo.com/18247384

User avatar
Diurno
Posts: 242
Joined: 10 Jun 2009, 07:50

Re: Crowd Orientation

Post by Diurno » 04 Mar 2013, 22:23

ok i followed the tutorial, but is not working with my scene.
I'm using the default Crowd Simulation, and when i apply that orientation setup, the particle are oriented good, but the pedestrian model will not follow the particles...