Crowd Orientation
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Diurno
- Posts: 242
- Joined: 10 Jun 2009, 07:50
Crowd Orientation
Hi all, i was wondering, if i have a circular emitter (like a stadium curve) for my crowd, how can i constrain the orientation of the actor so they point all to the middle of the stadium?
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Bullit
- Moderator
- Posts: 2621
- Joined: 24 May 2012, 07:44
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Diurno
- Posts: 242
- Joined: 10 Jun 2009, 07:50
Re: Crowd Orientation
mmmm not really, he doesn't explain how to set up, and i can't really see what nodes are involved...
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mattmos
- Posts: 445
- Joined: 02 Dec 2009, 15:59
Re: Crowd Orientation
Its all of the nodes connected to the set particle orientation node in the modelling tree. He does explain them very briefly and if you check the HD version you can see what is needed.
https://vimeo.com/18247384
https://vimeo.com/18247384
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Diurno
- Posts: 242
- Joined: 10 Jun 2009, 07:50
Re: Crowd Orientation
ok i followed the tutorial, but is not working with my scene.
I'm using the default Crowd Simulation, and when i apply that orientation setup, the particle are oriented good, but the pedestrian model will not follow the particles...
I'm using the default Crowd Simulation, and when i apply that orientation setup, the particle are oriented good, but the pedestrian model will not follow the particles...