Crowd Simulation caching

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Diurno
Posts: 242
Joined: 10 Jun 2009, 07:50

Crowd Simulation caching

Post by Diurno » 11 Feb 2013, 21:30

Hi all, i'm working in a scene with 3 crowd simulation. To get rid of simulation time every time i scrub the timeline i tried to cache the crowds, by the CrowdFX editor and caching all the frames i needed. The file are created correctly, but when i check the Use Cache checkbox, if i try to go forward on the timeline the "Simulation time" it's still there.... It's normal or i've done something wrongly?