I’m trying to fill a cavity in a closed object with fluid until it is fully filled.
I created a test cavity object and a null and with the null selected I went ICE > Particles > Create > Volume Emission and then picked the collision object as in here http://download.autodesk.com/global/docs/softimage2013/en_us/userguide/index.html?url=files/lagoa_particles_CreatingLagoaFluidEffects.htm,topicNumber=d30e310037 .
now 3 things came up
1) The fluid rips apart when entering the cavity object

2) some fluid particles break through the cavity object
3) here is an unwanted a distance between the cavity object and the fluid.
Pls share how to overcome these issues.
Regards,
Frank