
Double Side Render with Arch Shader
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Falam
Double Side Render with Arch Shader
I like, actually love the Arch Shader, too much so
One thing that I've spent the last two days trying to solve, using the double sided shader which didn't work, I also played around with some of the matrix material nodes, which was more of 'playbox' experience then anything practical. I want to render as you see in my beautiful pipe, which has a eroded hole, the inside of the pipe without modelling it ?


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caledonian_tartan
- Posts: 253
- Joined: 17 Feb 2010, 14:13
Re: Double Side Render with Arch Shader
what if you further subdivide your model?
can you show a wireframe?
is there enough light in the scene or just a reflection map?
can you show a wireframe?
is there enough light in the scene or just a reflection map?
SI 2015 @ WIN7-64
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Falam
Re: Double Side Render with Arch Shader
There are enough lights, the object is reflecting the environment & map.caledonian_tartan wrote:what if you further subdivide your model?
can you show a wireframe?
is there enough light in the scene or just a reflection map?
