Comments on finished work
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Maximus
- Posts: 1121
- Joined: 09 Jun 2009, 13:45
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by Maximus » 20 Oct 2009, 11:40
Hey guys this is my last project, hope you like it, c&c are welcome!
Close Up
Some Wire
I had only this image for reference, might need more work but i'm a bit burned
Softimage and Mental Ray

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owei
- Administrator
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- Joined: 03 Jun 2009, 15:25
- Location: Siegen/Germany
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by owei » 20 Oct 2009, 18:34
HI Maximus..!!
Very nice render, man..! There is nearly no crit for me, just 2 things. Looking at the metal, the steel working area, it seems that the diffuse reflection samples are to low. Looks a bit too brushed or something like that. The other thing concerns the floor. If it´s that reflective, the wooden structure would not be so obvios. reducing the bump will do the trick, I guess...
But overall a very convincing work, I think..!! Great job..!
cheers,
oliver
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Squizmek
- Posts: 53
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- Skype: squizmek
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by Squizmek » 17 Nov 2009, 17:14
very awesome rendering!
I agree with owei on the floor.
how long did one picture take to render?
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farhaad_yousefi
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by farhaad_yousefi » 20 Nov 2009, 19:24
faaantastic..!! you did use some composting.?! didn't you.?!
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Maximus
- Posts: 1121
- Joined: 09 Jun 2009, 13:45
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by Maximus » 21 Nov 2009, 14:53
Thanks Everyone for comments
Render took around 4 hours 1600 px
i just added a Sepia photo filter in photoshop and pumped a bit the saturation, but thats pretty much the render.
I'm not satisfied with the bump itself on the ground but busy atm to fix and re-launch render
Thanks again
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sysgrunge
- Posts: 9
- Joined: 16 Jun 2009, 21:43
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by sysgrunge » 23 Jun 2010, 02:24
Excellent render very impressive. What technique are you using, Global Illumination + Final Gathering or Irradiance Particles.?
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martyd9109
- Posts: 6
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- Skype: martydmac
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by martyd9109 » 22 Dec 2010, 22:31
I love the way that you have the reflections coming off the floor. It really makes the contemporary design stand out. The blacks also look great with the reflections.