OBJ Import - UV Ignored - HUH ?

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Falam

OBJ Import - UV Ignored - HUH ?

Post by Falam » 15 Jan 2013, 00:33

I have a OBJ file that has UV on the object, the problem is Softimage is not loading the UV, the object is loading, not the UV. There are UV on the object, I've tested it in a program specific to UV mapping and it loads the object with the UV, what is wrong with Softimage OBJ import ? X(

I doubt anyone has experienced this before, if you have or know of a work around I would appreciate it. I can only export the object in OBJ format, not FBX in that regards I'm limited.

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Hirazi Blue
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Re: OBJ Import - UV Ignored - HUH ?

Post by Hirazi Blue » 15 Jan 2013, 08:51

I believe obj-files and UVs have always posed problems to a certain extent. While I don't know which UV software you are using, testing the export capabilities of some others might help.
Another thing that might help is the GuruWare gwObjImp, which is an alternative importer for obj-files that sometimes handles the whole import (including UVs) better than the native obj importer.
Read all about here or download it directly from here. To install, copy the gwObjImp.dll from the 32bit or the 64bit folder in the zip-file into your (User)/Application/Plugin folder, followed by a (re)start of Softimage.

PS & caveat: When using this plugin on newer versions of Softimage (it was written for XSI 6!) I sometimes get an "invalid argument" error, the imported mesh and UVs seem okay though.
Stay safe, sane & healthy!

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Rork
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Re: OBJ Import - UV Ignored - HUH ?

Post by Rork » 15 Jan 2013, 09:22

any chance of using crosswalk? that will work better in most cases....
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Falam

Re: OBJ Import - UV Ignored - HUH ?

Post by Falam » 15 Jan 2013, 15:08

Rork wrote:any chance of using crosswalk? that will work better in most cases....
Thank you Rork your suggestion work, I really appreciate it. Thank you Hirazi Blue as well :)