I doubt anyone has experienced this before, if you have or know of a work around I would appreciate it. I can only export the object in OBJ format, not FBX in that regards I'm limited.
OBJ Import - UV Ignored - HUH ?
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Falam
OBJ Import - UV Ignored - HUH ?
I have a OBJ file that has UV on the object, the problem is Softimage is not loading the UV, the object is loading, not the UV. There are UV on the object, I've tested it in a program specific to UV mapping and it loads the object with the UV, what is wrong with Softimage OBJ import ? 
I doubt anyone has experienced this before, if you have or know of a work around I would appreciate it. I can only export the object in OBJ format, not FBX in that regards I'm limited.
I doubt anyone has experienced this before, if you have or know of a work around I would appreciate it. I can only export the object in OBJ format, not FBX in that regards I'm limited.
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Hirazi Blue
- Administrator
- Posts: 5113
- Joined: 04 Jun 2009, 10:15
Re: OBJ Import - UV Ignored - HUH ?
I believe obj-files and UVs have always posed problems to a certain extent. While I don't know which UV software you are using, testing the export capabilities of some others might help.
Another thing that might help is the GuruWare gwObjImp, which is an alternative importer for obj-files that sometimes handles the whole import (including UVs) better than the native obj importer.
Read all about here or download it directly from here. To install, copy the gwObjImp.dll from the 32bit or the 64bit folder in the zip-file into your (User)/Application/Plugin folder, followed by a (re)start of Softimage.
PS & caveat: When using this plugin on newer versions of Softimage (it was written for XSI 6!) I sometimes get an "invalid argument" error, the imported mesh and UVs seem okay though.
Another thing that might help is the GuruWare gwObjImp, which is an alternative importer for obj-files that sometimes handles the whole import (including UVs) better than the native obj importer.
Read all about here or download it directly from here. To install, copy the gwObjImp.dll from the 32bit or the 64bit folder in the zip-file into your (User)/Application/Plugin folder, followed by a (re)start of Softimage.
PS & caveat: When using this plugin on newer versions of Softimage (it was written for XSI 6!) I sometimes get an "invalid argument" error, the imported mesh and UVs seem okay though.
Stay safe, sane & healthy!
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Rork
- Posts: 1359
- Joined: 09 Jul 2009, 06:59
- Location: Close to The Hague, Netherlands
Re: OBJ Import - UV Ignored - HUH ?
any chance of using crosswalk? that will work better in most cases....
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So long, and thanks for all the Fish!!
So long, and thanks for all the Fish!!
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Falam
Re: OBJ Import - UV Ignored - HUH ?
Thank you Rork your suggestion work, I really appreciate it. Thank you Hirazi Blue as wellRork wrote:any chance of using crosswalk? that will work better in most cases....