mr sun sky and linear workflow

Discussions about rendering in SOFTIMAGE©
jackalhoun
Posts: 2
Joined: 14 Aug 2011, 15:42

mr sun sky and linear workflow

Post by jackalhoun » 03 Jan 2013, 00:32

I have been out of the xsi loop for a while-
Now every app has its own ( tweaks ) to get this result.
and I am trying to remember how linear workflow for softimage works.


The last thing I remember doing was

changing preferences >display and preference > rendering to set the renderer to "linear workflow"

now I have been having the "double gamma" effect in some of my renders when applying the MRphysical sky shader into the mix with gi and fg.

I am honestly not sure at this time what is causing it. I think it has something to do with the photographic exposure in the camera shaders. Its gamma is currently set to 1 but I cant remember if that is the correct setting or the "wrong one".

I have been doing a lot more Vray max related work so it is hard for me to keep the "where to gos" in check atm.

Apologies if it is a redundant question on the forum-

Any info is appreciated, I have checked the following places and I feel even more ignorant than when I started.

http://usa.autodesk.com/adsk/servlet/ps ... D=12544120
http://community.softimage.com/forum/au ... ma/page-1/
http://www.genecrucean.com/2011/07/13/l ... softimage/

Newcomer (<20 posts) alert: please use the URL tags
I added "http://" to the second link as our URL tags do not like links NOT starting with "www" or "htpp://" - HB

User avatar
Maximus
Posts: 1121
Joined: 09 Jun 2009, 13:45

Re: mr sun sky and linear workflow

Post by Maximus » 03 Jan 2013, 02:23

Its a problem with Softimage and I logged it to be fixed.
Here is a temp solution http://gohde.wordpress.com/2011/04/20/s ... ess-issue/

User avatar
Rork
Posts: 1359
Joined: 09 Jul 2009, 06:59
Location: Close to The Hague, Netherlands

Re: mr sun sky and linear workflow

Post by Rork » 03 Jan 2013, 09:43

I reported this as back as Softimage 6.0.

It's on a pile of 'to be fixed' somewhere, but don't keep your hopes up.
I moved away from MR some time ago, never had any feelings of remorse.... ;)

I wrote some stuff about linear workflow some time ago, just follow the blog link.
And there's the Kobayashi pages on linear workflow and sun/sky: http://kobayashystips.blogspot.nl/

rob
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ
So long, and thanks for all the Fish!!

jackalhoun
Posts: 2
Joined: 14 Aug 2011, 15:42

Re: mr sun sky and linear workflow

Post by jackalhoun » 04 Jan 2013, 22:31

I'll look at these straight away,

I have been modeling in soft ( since I don't really feel comfortable else yet) for my demoreel. but I wanted to know what I was doing wrong. There was always a lot of follow up I'd have to do with every release and it detracted from the actual learning process ( learning whats new) by the time I got the hang of something the next release was out.

thanks to you both. :-bd