
goz and normal map
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wayfarer
- Posts: 27
- Joined: 21 Oct 2011, 10:36
goz and normal map
hi, i use goz default setting for interact with zbrush, but i got weird pinch effect on the surface, anybody know what is this?


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Soth3dlife
- Posts: 18
- Joined: 19 Apr 2010, 08:38
Re: goz and normal map
Does it still happen when you smooth it? May you check where that issue is located on the UVs?
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wayfarer
- Posts: 27
- Joined: 21 Oct 2011, 10:36
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wayfarer
- Posts: 27
- Joined: 21 Oct 2011, 10:36
Re: goz and normal map
ask for more if it's not clear
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SpookyMunky
- Posts: 102
- Joined: 14 Jun 2012, 00:30
Re: goz and normal map
I guess you could try deleting the tangents and create your own - maybe add a spherical projection, then add ultimapper, under advanced pick the spherical projection, adjust tangents to smooth it out, see if the pinch is still there ?.. if nothing else it could let you know if it is the tangent map causing it or not 
