I'm finding a few issues with the Biped rig in SI.
Ive used this rig for a while now and not experienced these issues before.
After setting my character up using the Biped rig and posing him to animate, I noticed the upvectors for the upper body no longer work. I tracked back through 5 past scene files and they are no longer working.
When I go to move them they arm moves ever so slightly then does'nt work!!!
I have tried manually setting them up again. Selected the top bone of the arm chain and skeleton>chain upvector but no joy.
I don't really want to have to re process, transfer all my weights again
any suggestions appreciated
Thanks,
Jon