I'm using "create strands" with a slight curl on a simple object.
When I use Turbulize around value to vary the strand length or shape it looks cool as long as I don't translate the object in space. The strands move around as they are being translated through world space.
How do I deform the shape of strands using turbulize without it constantly changing shape when I move the object around. I want the effect to be static...
I'm sure I'm missing something stupid.
Turbulize problem on Strands.
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Leo
- Posts: 128
- Joined: 04 Jun 2009, 15:06
Re: Turbulize problem on Strands.
Turbulence is always spatially dependent, so there's your problem.
Just go into the concerning turbulize X compound and replace the pointposition with a set of positions that remains static.
Just go into the concerning turbulize X compound and replace the pointposition with a set of positions that remains static.