Help - Problems with display in the viewport

Discussions regarding modelling with SOFTIMAGE©
mat946
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Joined: 24 Oct 2012, 14:24

Help - Problems with display in the viewport

Post by mat946 » 14 Nov 2012, 11:04

Hello.
I'm new in softimage and I'm learning this software.
I have problem with shaded view. I'm attach picture with this.

My hardware:
2 x Intel Xeon CPU X5660 2,8 GHz
Ram: 48 GB
NVIDIA Quadro 5000

edited by gustavoeb: Title was very generic, now it is more descriptive of the actual content in the thread :)
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gustavoeb
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Re: Help ;]

Post by gustavoeb » 14 Nov 2012, 12:03

And the problem is? I mean, I see it is not perfect, but are you talking about the missing pieces or the noise patterns that happend on some corerns of your geometry?

It is hard to say without more details... BUT it does look like you brought something from other package, and that this package uses a bigger scale then SI does. If so your geometry might be not fitting in the clipping plane of the camera. You should adjust it to your scene scale in your camera properties, and everything will be fine.

http://download.autodesk.com/global/doc ... ty1503.htm
Gustavo Eggert Boehs
Blog: http://www.gustavoeb.com.br/

mat946
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Joined: 24 Oct 2012, 14:24

Re: Help ;]

Post by mat946 » 14 Nov 2012, 12:17

Thank you for reply, I will check this, but if i render my model is fine.
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gustavoeb
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Re: Help ;]

Post by gustavoeb » 14 Nov 2012, 12:20

I see, it is probably the clipping plane then, as it only affects the openGL viewport...
Gustavo Eggert Boehs
Blog: http://www.gustavoeb.com.br/

mat946
Posts: 6
Joined: 24 Oct 2012, 14:24

Re: Help ;]

Post by mat946 » 14 Nov 2012, 12:58

It's works. Thanks a lot ;)