I have a problem with multiple point cloud which use an Instance Shape node that reference a group of object(s).
I noticed a big slowdown when I have to modify another object in the scene, like a point on a new cube.
If I changed Instance Shape on each point cloud and refer to the object directly it's become ok.
And the strange thing : when i switch again and reference the group, like before, it's still ok. But when i save and reload the scene it become again a slowdown when I modify points on cube.
Does anyone knows what's happening and how to fix it ?
I hope I was clear enough.
I join a model to reproduce my problem.
Thanks.