I was wondering how I would Collada export a rigged character animation. I wanted to test to export such an animation from SI and import as an animated avatar to CLO3D c3d clothing software. So far I have created a default pedestrian and assigned animations to it, then simulated a crowd on it and set the number of actors to one. Selected the actor and file / crosswalk / export, but when i re-import to SI, it has no animation on it. How would I go about to get an animated character to be exported to collada right ? Because that's the format that CLO3D or MarvelousDesigner2 would read to create the clothing animation.

Regards,
Frank
