Pivot problem with FBX export

Discussions about animating in SOFTIMAGE©
Clagman
Posts: 28
Joined: 28 Feb 2012, 16:28

Pivot problem with FBX export

Post by Clagman » 03 Nov 2012, 20:02

Exporting any geometry to FBX the pivot gets flipped or inverted or if the translation is frozen it goes to origin of the world no matter where the pivot is set (in model or not). All installs of soft exhibit this behavior (2013). Any fix?