I've made an icetree with some strands flowing on a surface's UV's, now i want to check on each new strandposition for the closest strandpositions in the chain of the previous point, so the new chain can avoid touching the last one.
Maybe the first problem lies in the fact that all points are calculated in parallel, at the same time.
Can anyone confirm this?
Is this why the repeat node is so slow, not parallel?
Tips are welcome!
Cheers, Wim