how do i make a spherical texture of an object?

Discussions regarding Materials, Material-Compounds or Shaders, etc.
lorax
Posts: 20
Joined: 17 Sep 2009, 09:49

how do i make a spherical texture of an object?

Post by lorax » 22 Oct 2012, 12:20

heres what i want to do:

i have a soccer ball which consists of many leather patches.. each of the patches has its own texture. now i want to make myself a spherical texture of this object so i can use it on a lowpoly version of the ball (just a sphere)

how can i do this in softimage?

NNois
Posts: 754
Joined: 09 Jun 2009, 18:33

Re: how do i make a spherical texture of an object?

Post by NNois » 22 Oct 2012, 12:53

Hello,
Make a new UV projection like spherical on your object, then add a "rendermap" parameter on your mesh, it's all there and allow to render to a new map ;-)

lorax
Posts: 20
Joined: 17 Sep 2009, 09:49

Re: how do i make a spherical texture of an object?

Post by lorax » 22 Oct 2012, 14:46

thanks a bunch man!

very nice knowing this.. man.. this could save me heaps of time!