Dynamic metal chain

Discussions about SOFTIMAGEs© Interactive Creative Environment©
hidalgo
Posts: 113
Joined: 03 Feb 2012, 19:50

Dynamic metal chain

Post by hidalgo » 21 Oct 2012, 19:37

Hello

i have try almost all avaiable solutions to create a chain that tide a puma to a wall, momentum, rigid body, rayfire (with max) and even mt spring, but i cant have the chain to be totally solid and not broke up, i have some surfaces with whome the chain collide so mt spring its not good, anybody as a real dynamic solution that doesnt involve bones?

Thanks

Pooby
Posts: 501
Joined: 27 Aug 2010, 20:25

Re: Dynamic metal chain

Post by Pooby » 21 Oct 2012, 22:14

Syflex curve?

iamVFX
Posts: 697
Joined: 24 Sep 2010, 16:28

Re: Dynamic metal chain

Post by iamVFX » 22 Oct 2012, 07:46

hidalgo wrote:momentum
There's a compound for generating a chain, even in old free version

hidalgo
Posts: 113
Joined: 03 Feb 2012, 19:50

Re: Dynamic metal chain

Post by hidalgo » 22 Oct 2012, 09:14

@Pooby mhh that might have dynamics and collision to work, but will the chain react properly? as curves needs to have exact same shape no?


@iamVFX yes and works only on the sample scene, if you try to add any other further elements to the chain it brakes and start jiggling like someone with parkinson...