Objects or object references fed into arrays
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forsgren
- Posts: 13
- Joined: 12 Jul 2012, 16:30
Objects or object references fed into arrays
Hi! The idea is to have a group of objects, torus, torus1 torus2 ... , feeding them into a array, getting them back from the array and to cool stuff with them in a while-loop. The problem is I can't get the objects, the objects names or their references into the array compound unless I convert them into strings. The problem then is there is no string-to-reference-node. I know i've probably messed up somewhere cause there has to be a way to handle multiple objects inside arrays...right?
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csaez
- Posts: 253
- Joined: 09 Jul 2012, 13:31
- Skype: csaezmargotta
- Location: Sydney, Australia
Re: Objects or object references fed into arrays
AFAIK the only way to get an array of valid object in ICE is via groups.
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forsgren
- Posts: 13
- Joined: 12 Jul 2012, 16:30
Re: Objects or object references fed into arrays
Ok... Is there anyway to recall them with some kind of group id, or store the group with set data?
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CiaranM
- Posts: 87
- Joined: 08 Jun 2009, 23:37
- Location: London
Re: Objects or object references fed into arrays
What are you trying to do exactly? If you want to deform points for example, you can only deform the points of a single object at a time (the object the ICE tree is living on). You can't run a single ICE tree over all members of a group simultaneously. The workaround might be to merge all group members into a new mesh using ICE topology. Then you can figure out the group ID of each input mesh and deform each group member differently.
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