LuxRender v1.0 with si exporter

News concerning 3D DCC business
pluMmet
Posts: 217
Joined: 18 Jan 2011, 17:37
Skype: bigcuberight

LuxRender v1.0 with si exporter

Post by pluMmet » 11 Sep 2012, 18:37

http://www.luxrender.net/forum/viewtopi ... =12&t=8950

"We are pleased to offer you the long awaited new stable version of LuxRender: version 1.0. This release features lots of enhancements and fixes all around that have been quickly summarized in the wiki. We give a slightly more verbose list below.
Many thanks to all the developers involved in this development cycle, this is probably the most stable release of LuxRender even if a few issues remain and should be fixed in a forthcoming release. Starting from now on, we'll try to make more timely releases to provide you with improved features as soon as they are stable enough."

Looks to me as this free render app is top notch and does just as well as Arion and a little better then Octane as it has s.s.s. though might be a little slower then Octane.

Did I mention Free and w/si exporter :ymapplause:
Image

Image

benoit81
Posts: 73
Joined: 03 Oct 2011, 18:51

Re: LuxRender v1.0 with si exporter

Post by benoit81 » 13 Sep 2012, 13:26

Hello,
Interesting, but I do not manage to make the light working. It seems that it is based on Softimage 7.5 (according to tutorial screenshots). Have you manage to make it working properly within Softimage 2013 SP1 64 bits ? Even a simple environment map does not work.
Kind Regards,

forton
Posts: 210
Joined: 25 Nov 2011, 16:57

Re: LuxRender v1.0 with si exporter

Post by forton » 13 Sep 2012, 14:54

Hi,

Same problem here, lightposition isn't exported.
Anyway renderers with exporters that are not compatible with hair, strands and particles don't add much value to xsi in my opinion...
(That's why octane and some others are also not high on my wishlist, many renderers, not much added value :( )