Can anybody please tell me why, whenever I try to select a bunch of keys in the dopesheet and move them to a new frame, some of them are left behind in the original frame?
I'm assuming it must be some simple lock or switch somewhere, but I have no idea where. Thanks for any tips!
Ian
Dope Sheet moving keys leaves some behind
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enthewhite
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EricTRocks
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Re: Dope Sheet moving keys leaves some behind
Are you grabbing the keys from the very top portion of the dope sheet?
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enthewhite
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Re: Dope Sheet moving keys leaves some behind
It seems to happen regardless of where I grab them from. I'll drag a window around all of them and move them, or I'll grab the top "key" which grabs all of them, but still happens. And it has only happened to me on a particular scene that had some (relatively) complicated animation. I was able to get what I needed done, I just thought somebody here might have seen that happen before.
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EricTRocks
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Re: Dope Sheet moving keys leaves some behind
I haven't seen that myself except maybe some fcruves that may be used as driven keys (link with). What parameters are they on?
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enthewhite
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Re: Dope Sheet moving keys leaves some behind
Thank you Eric! You helped me to figure it out. In the curve editor, I had the keys locked in X (time) so when I tried dragging them in the Dope sheet, they stayed locked on their current frame.