I have a question with Moving Particles To Goal.. I would like to have them start moving to the feet of my character, and then the "goal" would expand to ultimately fill the entire character. How can I achieve this? Before, I think I had them move to a null behind the character and stick to location.. The null would rise filling in the character. I was wondering if anyone had a better solution. Maybe with an animated weight map somehow?
Thanks for you help,
-Dave
Move Particles To Goal
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ChrB
- Posts: 55
- Joined: 10 Jun 2009, 11:26
Re: Move Particles To Goal
Take a look at Eric Mootz' free Ice compounds, EmTools. The vertex tagger compound might be just what you need.
http://vimeo.com/45125995
http://vimeo.com/45125995
Arnold for the masses!