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CrowdFX - Siggraph 2012
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Hirazi Blue
- Administrator
- Posts: 5113
- Joined: 04 Jun 2009, 10:15
CrowdFX - Siggraph 2012
Stay safe, sane & healthy!
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SamHowell
- Posts: 364
- Joined: 09 Jun 2009, 12:09
- Location: Birmingham
Re: CrowdFX - Siggraph 2012
Like Mark says, "awesome".
By a strange coincidence I took my first look at Crowd FX today. Very easy to get good results quickly. I would love an excuse to use it in production.
By a strange coincidence I took my first look at Crowd FX today. Very easy to get good results quickly. I would love an excuse to use it in production.
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jamination
- Posts: 174
- Joined: 10 Jul 2009, 19:58
Re: CrowdFX - Siggraph 2012
My first stab at production was it worked fine on the local computer, when I sent it out to the network, the character all rendered black even after i cached it. It was probably an error on my part, but I had to toss that idea and go back to plain ice, which was fine for what i was doing. I wish the characters didn't have to be one object, also, I find the cluster materials a pain to deal with but that could just be me.
Phil Harbath
Jamination Productions
Jamination Productions