I'v an object with tanget propert apply to it for normal map , my problem is : it's force the viewport to display it's color instead of the material color ?
Is there anyway to disable the tanget color from the viewport ?
p.s : I'v tried all the options in the OpenGl Display in the image clip of the object , but nothing work .
hope my question is clear .
Tanget Properety Overide My Material In Viewport
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eternal art
- Posts: 93
- Joined: 08 Jun 2009, 20:48
- Location: UAE - Abu Dhabi
Tanget Properety Overide My Material In Viewport
Last edited by eternal art on 08 Aug 2012, 23:54, edited 1 time in total.
3D Supervisor - Production House .
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eternal art
- Posts: 93
- Joined: 08 Jun 2009, 20:48
- Location: UAE - Abu Dhabi
Re: Tanget Properety Overide My Material In Viewport
OMG ... i find the solution by chance after writing this thread ..
For anyone face this problem : Just put any value (Like AAA or anything ) in : Vertex Color Display Property in the OpenGl Display Tab , then xsi will ignore the vertex color and show material color or texture .
For anyone face this problem : Just put any value (Like AAA or anything ) in : Vertex Color Display Property in the OpenGl Display Tab , then xsi will ignore the vertex color and show material color or texture .
3D Supervisor - Production House .