Hello, i just noticed something i cant figure out how to solve.
I've setup a rbd animation and i am using the motion blur, now in the Render Manager panel i've activated the "Enable motion blur" and rendered a frame.
Then i checked the "Scene render options" for the motion blur settings and they are as follow:
Speed 0.5, Offset 0, Center on Frame, Deformation blur enabled.
Now i went back to the Render Manager panel and checked "Override scene render options" and use the same exact parameters, render it again and the motion blur is completely different.
How comes same exact parameters on different render settings produce a completely different output at the same frame?
Thanks, Max
Motion Blur difference
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Kzin
- Posts: 432
- Joined: 09 Jun 2009, 09:36
Re: Motion Blur difference
i checked this and it works like it should, means no difference with pass overrides.
did you checked this in a new scene? tryed to merge you scene in a new one?
did you checked this in a new scene? tryed to merge you scene in a new one?
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Maximus
- Posts: 1121
- Joined: 09 Jun 2009, 13:45
Re: Motion Blur difference
uhm maybe i'm doing something wrong
https://vimeo.com/46152837
always happens to me, new scene, simple stuff. i just created this one from scratch.
https://vimeo.com/46152837
always happens to me, new scene, simple stuff. i just created this one from scratch.
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Mathaeus
- Posts: 1778
- Joined: 08 Jun 2009, 19:11
- Location: Zagreb, Croatia
Re: Motion Blur difference
Max,
you want to cache your simulation, and load cache back. Rendering a live simulation, that's a lottery.
you want to cache your simulation, and load cache back. Rendering a live simulation, that's a lottery.
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Kzin
- Posts: 432
- Joined: 09 Jun 2009, 09:36
Re: Motion Blur difference
ah right, always cache sims if you want to render them over the farm or want correct mb. i thought max cached it already, dont think of this as failure source anymore. ;)Mathaeus wrote:Max,
you want to cache your simulation, and load cache back. Rendering a live simulation, that's a lottery.
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Maximus
- Posts: 1121
- Joined: 09 Jun 2009, 13:45
Re: Motion Blur difference
uhm Thanks, didnt really think about that 