Maximus wrote:for example i animate a rolling cube from point A to B, i'd like to have a slider that control this movement from A to B.
1. create cube animation and select the cube (or more complex animation of giant robot transforming into a giant robot that looks like a truck)
2. go to animate tab-actions-store-animated parameters fcurves
3. go to animation mixer, right click into mixer animation track and choose "insert source", find your action in the explorer and click it
4. select your action clip , go to animation tab- create- parameter- new custom parameter, in the parameter name field type
warp, set range values
5. go to animation mixer, right click your action clip and select "clip properties", a PPG will pop up
6. find "clip item information" tab, and in "clip effect" empty fields type in ...again
warp . You can choose which parameters you want to affect here, disable them etc.
7. now you should have yellow stripe on the top part of the clip, it's indicating clip effect, go to "generic tab"-"time control"-"extrapolation" and set cycle and number of cycles (or bounces)
8. go to "clip effect", you'll find "Variables" and lastly "warp" parameter, try sliding it. It should slide through your animation.
9. create new parameter set and drag warp (green divot) into it, or set expression on warp parameter (right click and "set expression") if you want to control it by other parameters like transformations of other objects etc.
This should provide you with enough control.