I'm playing around with CrowdFX and found that I can't change the actors textures.
In the docs under CrowdFX "Modifying the Actor's Materials and Textures" it states that one should pick the right projection, which I did, but still nothing.
I created a new model from the default pedestrian with the noicon pic plugged into the skin cluster. This aI can see in the viewport, but when I create a crowd, the copies does not have the texture applied.
Any ideas?
CrowdFX question
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Hirazi Blue
- Administrator
- Posts: 5113
- Joined: 04 Jun 2009, 10:15
Re: CrowdFX question
Not sure, but could this have something to do with the naming convention for texture projections when using CrowdFX?
Like Stephen Blair described in his blog:
http://xsisupport.wordpress.com/2012/05 ... ojections/
Like Stephen Blair described in his blog:
He even posted a short video how to circumvent this:The Crowd ICE compounds are set up to look for texture projections with the default “Texture_Coordinates_AUTO.Texture_Projection” name.
http://xsisupport.wordpress.com/2012/05 ... ojections/
Stay safe, sane & healthy!
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Werner
- Posts: 157
- Joined: 09 Jun 2009, 11:30
Re: CrowdFX question
Yes that was it...or the kickstart bit when selecting the projection in the shaders that did the trick.
Thanks Hirazi and especialy Stephen Blair for the help and video.
Thanks Hirazi and especialy Stephen Blair for the help and video.