"The following words in your search query were ignored because they are too common words: hair render."
Very helpful for a CG forum....
Anyway, I noticed mental ray and vray render only a fraction of the displayed render hair, or the number of displayed render hair is incorrect. This happens in 2012 as well in 2013. No cutmap or density map applied. Is there any parameter that could limit the number of rendered hair other than in the hair operator?
Testscene is a simple poly sphere with default hair-OP and mr hairshader.
Achim