Ive been trying to use ICE in various ways lately, and the thing that always weirds me out is the manipulation of global data. Most of my problems are down to order of operations and cyclical conflicts, but sometimes, ICE is just plain weird. For example, can anyone explain to me what is going on in here:
Im setting global kine on an object and every time i make a change on an ICE tree, i reevaluates itself. As if that wasnt enough, the changes im making are on disconnected nodes.
Dont ask why its on a point cloud... ive been doing some other stuff and cleaned it up to try and pinpoint the problem. So far, ive got nothing.
I suppose i should look more into how ICE deals with kinematics, but if im doing something terribly wrong here, please tell me. Thanks