ICE modeling - merge uv projections

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mindFreeArtist
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Joined: 19 Aug 2010, 12:56
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ICE modeling - merge uv projections

Post by mindFreeArtist » 03 Apr 2012, 17:15

Hi all.
I started to learn ice modeling and I got stuck at the moment when it came to uv's.
Simple scene - one polycube.
I created two planar projections - XY and YZ.
These projections work well individually but how to merge them together.
I tried to understand how it works on a cylinder from the sample scene "Modeling_Simple_Copy_Merge" but it's very complicated for me to understand.
Maybe someone can explain on a simple example.
Thanks.
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