Exocortex Species 1.0 now available!!

New plugins, tools etc.
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Vargas0001
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Location: Westchester NY

Exocortex Species 1.0 now available!!

Post by Vargas0001 » 24 Jan 2012, 20:05

Hey Everyone,

Eric Thivierge and I would like to announce the immediate availability of Exocortex Species v1.0

Check out the trailer video, its features and download a trail demo here:
http://www.exocortex.com/species

Exocortex Species simplifies the process of human character creation from designing your character’s unique attributes, integrating sculpting results, to rig creation, even animation. With Species, you will create higher quality animated characters faster and at a lower cost, while avoiding the generic look that often come when purchasing off-the-shelf models.

We really appreciate all of the feedback and suggestions from our beta testers the last few months.

Enjoy!
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-Chris Covelli
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Time flies like an arrow. Fruit flies like a banana.

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ActionArt
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Location: Canada

Re: Exocortex Species 1.0 now available!!

Post by ActionArt » 25 Jan 2012, 17:05

Wow, that looks truly amazing. I'm not a character animator but I can appreciate it.

Can't wait to see it in use doing on something soon :-bd

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ace63
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Re: Exocortex Species 1.0 now available!!

Post by ace63 » 25 Jan 2012, 20:00

Great work! Unfortunately I don't do any character work at the moment :(

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gustavoeb
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Re: Exocortex Species 1.0 now available!!

Post by gustavoeb » 26 Jan 2012, 15:05

Hello Vargas, it looks like a very nice release. It seems like it has come a long way since the Grow Rig...
The price point looks very appealing, since the reduced ammount of wasted time is freaking ridiculous :D

Hope you and all the guys at Exocortex can make a fair amount of money with your efforts, and that piracy does not harm you guys in a painfull way.
Gustavo Eggert Boehs
Blog: http://www.gustavoeb.com.br/

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Kerro Perro
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Re: Exocortex Species 1.0 now available!!

Post by Kerro Perro » 28 Jan 2012, 00:24

Wow that looks like ex-act-ly what i was looking for, i was trying to adapt daz characters and rig them with gear, nothing wrong with either but this seems like an awesome all-in-one system! :-bd

Gonna give this a test drive but i'm pretty sure you've just stolen my comic book fund for the next couple of months ;)

EricTRocks
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Re: Exocortex Species 1.0 now available!!

Post by EricTRocks » 29 Jan 2012, 09:31

Thank you all for the compliments. We've put a lot of work in to get this to be very versatile and user friendly. If you do have models that you want to use with Species you can! We have a replace mesh feature that allows you to swap out the default mesh with one you provide.

See this video:


If you have any questions please don't hesitate to ask.
Eric Thivierge
Lead Kraken Developer, Fabric Engine
http://fabric-engine.github.io/Kraken

EricTRocks
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Re: Exocortex Species 1.0 now available!!

Post by EricTRocks » 01 Feb 2012, 09:02

Just wanted to see if anyone wanted to do a Google+ hangout or Skype chat to get a demo and Q/A for Species. If you're interested let me know.
Eric Thivierge
Lead Kraken Developer, Fabric Engine
http://fabric-engine.github.io/Kraken