Elephant UVs

Discussions regarding Materials, Material-Compounds or Shaders, etc.
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rray
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Elephant UVs

Post by rray » 20 Dec 2011, 14:11

Hi
I wonder if anyone knows how the UVs on the "primitive->character->elephant" mesh could have been created?
It looks like unfold op, but with an extra "gridification" step applied.
Just curious.
Thanks, Ray
softimage resources section updated Sep 26th 2026