
W.I.P. Pc
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Hirazi Blue
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- Joined: 04 Jun 2009, 10:15
Re: W.I.P. Pc
Looks nice! Keep it up...
BTW: why do you use a file hoster,
when you can just as easily attach the image to your post directly and even show it "inline"?
BTW: why do you use a file hoster,
when you can just as easily attach the image to your post directly and even show it "inline"?
Stay safe, sane & healthy!
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shushens
- Posts: 192
- Joined: 13 Jun 2009, 05:34
- Skype: shushens
- Location: Paderborn, Germany
Re: W.I.P. Pc
Neat looking cabinet and monitor 
A little boxy, but I like it
You wanna detail those eventually?
A little boxy, but I like it
You wanna detail those eventually?
My ill-maintained blog: http://visualdeceptions.info/blogger
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Diurno
- Posts: 242
- Joined: 10 Jun 2009, 07:50
Re: W.I.P. Pc
of course i wanna detail it more and more; i'm just at the start ^^.
here an update, i've modeled the side vent.
@Hirazi: sorry, i didn't see the direct attach file ^^
here an update, i've modeled the side vent.
@Hirazi: sorry, i didn't see the direct attach file ^^
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Hirazi Blue
- Administrator
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Re: W.I.P. Pc
No problem!!! ;)
My question was just that: a question, not some moderator-specific way to "chastise" you...
My question was just that: a question, not some moderator-specific way to "chastise" you...
Stay safe, sane & healthy!
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shushens
- Posts: 192
- Joined: 13 Jun 2009, 05:34
- Skype: shushens
- Location: Paderborn, Germany
Re: W.I.P. Pc
Sexy! Is that point bevel and bridge? If so, how did you select all the polygons created from bevelling? Some sort of step selection command? If it is a rectangular vent, I just make a small piece and keep duplicating it. But I wonder what I should do when the object's shape is complex and I can't just get away by duplicating.
No matter what image uploading service you use, instead of linking the thumbnail here, just link the "direct link". That will do it
No matter what image uploading service you use, instead of linking the thumbnail here, just link the "direct link". That will do it
My ill-maintained blog: http://visualdeceptions.info/blogger
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Diurno
- Posts: 242
- Joined: 10 Jun 2009, 07:50
Re: W.I.P. Pc
the grid is made in this way(example):
- create a grid, 20x20 size with 48x48 of subdivision
- select all polygons
- do Inset Polygon, with insent amount of 0,07 and merge turned off
- Ctrl+D to duplicate and move them inward
- delete the polygons
- give the mesh a couple of iteractions to smooth it really nice.
DONE ^^
for my vent, also i've deleted some parts of the grid to fit it in the border of the vent
- create a grid, 20x20 size with 48x48 of subdivision
- select all polygons
- do Inset Polygon, with insent amount of 0,07 and merge turned off
- Ctrl+D to duplicate and move them inward
- delete the polygons
- give the mesh a couple of iteractions to smooth it really nice.
DONE ^^
for my vent, also i've deleted some parts of the grid to fit it in the border of the vent
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Diurno
- Posts: 242
- Joined: 10 Jun 2009, 07:50
Re: W.I.P. Pc
last update for today ^^, i've start to model the rear:
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Diurno
- Posts: 242
- Joined: 10 Jun 2009, 07:50
Re: W.I.P. Pc
here another update; i just finished to model the rear ^^
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Hirazi Blue
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- Joined: 04 Jun 2009, 10:15
Re: W.I.P. Pc
I would love to see some (shaded) wireframes of these... ;)
Stay safe, sane & healthy!
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Diurno
- Posts: 242
- Joined: 10 Jun 2009, 07:50
Re: W.I.P. Pc
here the wireframe: as you notice, i didn't care very much of triangle and n-gon in the parts where i don't need to put iteraction; instead in such parts like the side vents, obviously there are all quad cause i need a couple of subdivision there.
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Diurno
- Posts: 242
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Re: W.I.P. Pc
Here a render try: FG + Mental Ray ; i love the camera angle and field of view in it ^^
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Hirazi Blue
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Re: W.I.P. Pc
Well, you won't be animating it, I would guess...Diurno wrote:i didn't care very much of triangle and n-gon in the parts
(Although a fully rigged pc could be interesting
Very nice render BTW...
Stay safe, sane & healthy!
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Diurno
- Posts: 242
- Joined: 10 Jun 2009, 07:50
Re: W.I.P. Pc
no i don't think so.....Hirazi Blue wrote:
Well, you won't be animating it, I would guess...![]()
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Diurno
- Posts: 242
- Joined: 10 Jun 2009, 07:50
Re: W.I.P. Pc
update, i've done the Keyboard, based on my logitech 
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shushens
- Posts: 192
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- Skype: shushens
- Location: Paderborn, Germany
Re: W.I.P. Pc
LOL... a rigged rig... what would it do? Blush? Wiggle? Run for dear life? hehehehe
Man, you're putting a lot of hard labour into it. Make sure you get a really really nice render out of it.
Man, you're putting a lot of hard labour into it. Make sure you get a really really nice render out of it.
My ill-maintained blog: http://visualdeceptions.info/blogger