Marswalk.

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Mason
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Marswalk.

Post by Mason » 04 Sep 2011, 12:53



Hi, the spirit sent new pictures. :-o
Image
Image
Image
Image

Király András (Mason) Character Rigging Reel.
http://www.youtube.com/watch?v=FWCS3S23Xc0

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Last edited by Mason on 17 Aug 2012, 05:38, edited 2 times in total.

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rray
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Re: Marswalk.

Post by rray » 04 Sep 2011, 13:29

Almost as not from this planet ;) nice work!
softimage resources section updated Sep 26th 2026

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Hirazi Blue
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Re: Marswalk.

Post by Hirazi Blue » 04 Sep 2011, 14:45

Very nice... :-bd
All done in Softimage?
Stay safe, sane & healthy!

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Mason
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Re: Marswalk.

Post by Mason » 04 Sep 2011, 14:49

Thx. Yes, softimage and mudbox.
Thanks the correction, the video shows already so.

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McNistor
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Re: Marswalk.

Post by McNistor » 20 Sep 2011, 17:21

It looks nice, but I have an issue with the image: the fact that you chose to conceal the legs on the ground makes it look like it is in front of a movie set (decor).
The character reminds me of District 9.
The society that separates its scholars from its warriors will have its thinking done by cowards and its fighting done by fools.
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Mason
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Re: Marswalk.

Post by Mason » 17 Aug 2012, 05:27

Update:

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SquirrelSa
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Re: Marswalk.

Post by SquirrelSa » 17 Aug 2012, 07:54

Not really a fan of the animation . . . seems like it's missing allot of secondary movement in the limbs . . . Also, I didn't feel as though we were on mars?? The character modelling is good though
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Pancho
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Re: Marswalk.

Post by Pancho » 17 Aug 2012, 12:39

Yep, the walk cycle couldn't be any stiffer. No animal or human being walks like that.

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Memag
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Re: Marswalk.

Post by Memag » 17 Aug 2012, 17:11

Pancho wrote:Yep, the walk cycle couldn't be any stiffer. No animal or human being walks like that.
But that's the creature from Mars,
how could we possibly reflect and apply our knowledge and understanding of motion to the unknown being from outerspace.
Bet when they invade, they'll walk stiff like that and annoy all of the animators to certain death!
Open your mind, it's a huge universe out there.

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Batatalion
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Re: Marswalk.

Post by Batatalion » 17 Aug 2012, 23:03

Hi,

great work on the modeling, texturing and in the light.

I think his walkcycle its very hard, needs more flow.


cheers.

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Mason
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Re: Marswalk.

Post by Mason » 18 Aug 2012, 11:09



Pass: sci

Thx guys. Is in slow motion, so they can easily be analyzed by the motion.

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Re: Marswalk.

Post by Pancho » 18 Aug 2012, 11:25

A cheap toy roboter might walk this way. Watch "District 9" or "Starship Troopers" for possible walk cycles, Memag. No creature of this kind will walk like that after million years of evolution, except somebody shoved a 50" long stick up his anus. : )

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Memag
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Re: Marswalk.

Post by Memag » 18 Aug 2012, 11:33

Pancho wrote:A cheap toy roboter might walk this way. Watch "District 9" or "Starship Troopers" for possible walk cycles, Memag. No creature of this kind will walk like that after million years of evolution, except somebody shoved a 50" long stick up his anus. : )
I was joking Pancho, but my comment was aimed at something else, not animation but human knowledge.
How could YOU possibly know a walkcycle of the extraterrestrial creature when you never saw one?
Maybe there is no evolution outside the Earth, maybe those creatures really walk like that.

If we project known human and animal motion to this creature , sure, it's really awkward and stiff with obvious pauses.
Let's wait a million years ,shall we.

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Mason
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Re: Marswalk.

Post by Mason » 18 Aug 2012, 13:16

Pancho wrote:A cheap toy roboter might walk this way. Watch "District 9" or "Starship Troopers" for possible walk cycles, Memag. No creature of this kind will walk like that after million years of evolution, except somebody shoved a 50" long stick up his anus. : )
Schema, you can not think about anything else. Try to create a new creature, do not need to copy others. Of course, not be always good.
Easy to copy, and Difficult to be creative. .

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Re: Marswalk.

Post by SreckoM » 18 Aug 2012, 22:17

Memag wrote:
Pancho wrote:A cheap toy roboter might walk this way. Watch "District 9" or "Starship Troopers" for possible walk cycles, Memag. No creature of this kind will walk like that after million years of evolution, except somebody shoved a 50" long stick up his anus. : )
I was joking Pancho, but my comment was aimed at something else, not animation but human knowledge.
How could YOU possibly know a walkcycle of the extraterrestrial creature when you never saw one?
Maybe there is no evolution outside the Earth, maybe those creatures really walk like that.

If we project known human and animal motion to this creature , sure, it's really awkward and stiff with obvious pauses.
Let's wait a million years ,shall we.
As a matter a fact we can. It is not that we and other animals walk like this because we just decided to like that. There are lot of stuff that influenced this, gravity, as less as possible energy waste ... Same could apply on Mars creatures, at least we have some 'idea' what environment looks like there.
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Memag
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Re: Marswalk.

Post by Memag » 19 Aug 2012, 11:11

SreckoM wrote: As a matter a fact we can. It is not that we and other animals walk like this because we just decided to like that. There are lot of stuff that influenced this, gravity, as less as possible energy waste ... Same could apply on Mars creatures, at least we have some 'idea' what environment looks like there.
Not thinking about the Earth, life forms on Earth and evolution.
I guess it comes down to our collective self-importance and arrogance of all knowing ,godlike beings.
We don't even know all the species that are inhabiting our home planet, we can't possibly know how the universe works?

What if this creature came to Mars to explore?
Have you ever seen astronauts in their ridiculous walk?
Why are they walking like that? So what about that creature?
Maybe it has some kind of exoskeleton, robot space suit that makes it move like that, how can we know that?
Maybe it moves like that to conserve energy, no needles secondary motion?
Maybe it's just a break-dancing species?

I understand that this creature doesn't walk like a human/animal, and that it violates laws, thus it's bad.
But can we say stop-motion animation is bad just because it's not human enough?