Hi All
I've been trying to replicate a flipping card compund that i saw in the forum, and I've managed to get it to work on a flat grid. But now i'd like it to work on a deformed grid.
The problem I'm getting is not alighning the particles to the surface, but alighning their local axis, so that their Y orientation points in the same direction to that of the surface emitter's Normal.
I hope that makes sense, please see attached scene file...
thanks very much for any help
Flipping tiles
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Murrit
- Posts: 4
- Joined: 23 Aug 2011, 16:08
- Skype: arri_reschke
Flipping tiles
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