I am using Slice node to slice geometry with another one, but I am facing problem when geometry that slice becomes concave.
Image will explain better.
http://screencast.com/t/nP6eZKpffMNo
http://screencast.com/t/aYz082v4RiPb
How to overcome this, any tips?
Moderator edit: please use the URL tags - HB
Slice geometry with ICE
-
Tekano
- Posts: 488
- Joined: 09 Jun 2009, 12:49
- Location: London, UK
Re: Slice geometry with ICE
Oof! see what you mean, but what slice node? the slice polygon?
Gossip is what no one claims to like, but everybody enjoys.
-
SreckoM
- Posts: 187
- Joined: 24 Jul 2010, 22:18
- Skype: srecko.micic
Re: Slice geometry with ICE
Yeah, Slice polygon. Problem is that it creates infinite planes. Right now I am examining Guillaume 'Cut between two vertices' node to see how and if I can implement this. Still learning ICE and ...
- H -
-
SreckoM
- Posts: 187
- Joined: 24 Jul 2010, 22:18
- Skype: srecko.micic
Re: Slice geometry with ICE
OK I found one possible solution, just to delete vertices that are outside of slicing geometry.
- H -
-
Tekano
- Posts: 488
- Joined: 09 Jun 2009, 12:49
- Location: London, UK
Re: Slice geometry with ICE
Yeah I couldnt figure out how you were defining the bounding polygon shape, it looked like you were slicing with some kind of Boolean - because the slice polygon node uses just an infinite plane (a vector point with a normal) and it shouldnt really care if the original geometry is concave or convex?
Im still learning ICE modelling too!
Im still learning ICE modelling too!
Gossip is what no one claims to like, but everybody enjoys.
-
SreckoM
- Posts: 187
- Joined: 24 Jul 2010, 22:18
- Skype: srecko.micic