What i want to do is have a geometry with disconnected polygons (select all faces -> disconnect components) then i want a Null to influence those polygons individually, attracting them to the null itself like a magnet, in this way i could "break" an objects when the null passes by.
I am having some problems to figure it out how to achieve this thing, i've found that the "Set Data" doesnt accept PolygonPosition, it gives me an error "PolygonPosition is read-only" data.
What i did so far is calculating the distance between the null and the object position, and IF it is lower than a certain number then i would like to "Set the new polygon position".
Am i failing in the path i took to create this?
Thanks for help!
Max