I'm wondering if anyone else have any problems with mirroring weights?
I have very simple character now, and I'm done with painting weights for one side of the body.
And I guessed that using mirror weights will finish me that part BUT... they are closlly but not corectyl transfered.
Any idea what could go wrong??
I've noticed that in Symmetry Mapping Template there are worng bones like RRingEffector->LRing1 and also few duplicates. I'm starting to woder if deleting everything and entering all bones/values manualy would do the trick???
If that is what is needed I think that it doesn't justofy using it for this right now,
Any ideas please?
After applying Mirror Weight, I see changes in weight colors but...
Weights looks like transfered but there are slight diferences.
Fore example:
Before weight mirroring:

After weight mirroring:

Looks the same, but I've seen few wight changed it's color.
If anyone got a minute or two I can link scene for download. I hate these gremlin types problems
Here is link to scene if anyone got time to check it out:
www.mirkojankovic.com/Postman.rar