Post
by mcrxsi » 14 Jul 2009, 14:27
Hi,
Metaballs are from motionblur.it (thanks to Michele Sandroni for that excellent tool).
I use the character included in softimage (XSI Man). Then i pose it in the way i like it.
I use a grid for emit particles and applied the metaballs in grid and paint option.
For the metabbals inside the man, invert the polygon´s normals of the character and use it as particles obstacles with actual shape collision.
And a vein node appy to the texture of the man.
Thanks for comments!
This community is great.