How to apply 'Simulated ICE Tree' on shape animation object?

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xsiguy
Posts: 2
Joined: 15 Apr 2011, 08:50

How to apply 'Simulated ICE Tree' on shape animation object?

Post by xsiguy » 15 Apr 2011, 09:20

When I apply a 'Simulated ICE Tree' on shape animation object, animation of the object is gone.
If I delete the simulation stack, the animation is normal.

Is there any way to have a safe shape animation object with a simulation stack?
Please let me know if any.

Sorry for my poor english~

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xsisupport
Posts: 713
Joined: 09 Jun 2009, 09:02
Location: Montreal Canada

Re: How to apply 'Simulated ICE Tree' on shape animation object?

Post by xsisupport » 15 Apr 2011, 18:46

When you have a Simulation region in the stack, the regions below the Simulation are evaluated just once, and used as the starting point for the simulation.

You could have two meshes, and have the simulated mesh update the positions of the shape animated mesh.
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xsiguy
Posts: 2
Joined: 15 Apr 2011, 08:50

Re: How to apply 'Simulated ICE Tree' on shape animation object?

Post by xsiguy » 17 Apr 2011, 01:15

Thanks for your reply!!
I used a switch context node and it's done well.