yesterday I tried rendermap in SI 2010 ,in order to bake out the "bump map" effect out of a highpoly in to a normal map texture
I am pretty sure this function was available in SI 7.5 before, but SI 2010 and SI 2011 doesn`t seem to function like the old days
I also tried ultimapper but it dosen`t recongize "bump map"effect
anybody encountering this strange problem?
