Summerhaze with Flower of Life Animation

Comments on finished work
7rayes
Posts: 9
Joined: 09 Jan 2011, 03:37

Summerhaze with Flower of Life Animation

Post by 7rayes » 28 Mar 2011, 21:10

This animation took my poor laptop over two weeks to render Lol. The material is a simple ambient occlusion set at around 600.

The animation, which shows how simple circles ( or torus) can be used to create beautiful and complex patterns, can be viewed here:
http://www.youtube.com/watch?v=OvO7VtWRoq4

Image

In sacred geometry - which is modern terminology for an art form which has existed through out all histories, as shown below - the straight lines are considered mascu-line in nature. While lines which contain curves represent the femi-9 nature or energies.

Leonardo da Vinci studied the Flower of Life both for its exoteric, and esoteric properties:
http://upload.wikimedia.org/wikipedia/commons/a/ab/DaVinci-FOL1.jpg
http://upload.wikimedia.org/wikipedia/commons/0/01/DaVinci-FOL2.jpg
"He drew geometric figures representing shapes such as the platonic solids, a sphere, and a torus, and also used the golden ratio of phi in his artwork; all of which may be derived from the Flower of Life design."
It is interesting to take note of how the phonetics of Da Vinci and Divine Chi are virtually the same.

Here is a photo of the Flower of Life from the Temple of Osiris in Abydos, Egypt
http://upload.wikimedia.org/wikipedia/en/f/f5/Temple-of-Osiris_Flower-of-Life_02.jpg

The Flower of Life is the feminine version of Metatron's Cube, just as the Seed of Life is the feminine version of the Seal of Solomon (the hexagram). This is because, if you were to draw a line from the center of each circle within the Flower of Life pattern, and connect that line to the centers of the opposing circles, the pattern of Metatron's Cube is the result. The 5 platonic solids can be derived from Metatron's Cube, which many great Masters have consider to be the building blocks of life, or matter, energy, and soul (consciousness).

The Flower of Life pattern has been found in the temple art and manuscripts from the world over.

In Gnostic texts, it is stated that Metatron is a high level angel who incarnated on earth as the biblical Enoch. The Gnostics also state that it was Enoch who brought man the science of kabbalah, the 22 letters of the Hebrew alphabet, and the related 22 Major Arcana from the tarot.

Wikipedia has a page dedicated to the Flower of Life:
http://en.wikipedia.org/wiki/Flower_of_Life

The following are some of the locations around the world in which the Flower of Life glyph has been sighted:

Assyria -- Palace of Ashurbanipal
Egypt - The Temple of Osiris in Abydos and at Mount Sinai
Romania - Carphatians
Israel - Masada
China - The Forbidden City and various temples
Japan - Various temples
India - The Harimandir Sahib (Golden Temple)
Hampi, and the temples at Ajanta
Bulgaria - ancient city of Preslav (893 BC) and in ruins of Kabile, near the city of Jambol
Turkey - Various old Roman sites
Spain
Austria
Italy - Italian art from the 13th century
North Africa - Morocco
Middle East - Lebanon and various Islamic mosques
South America - Peru
North America - Mexico
How many malicious people, as unending as space, can I kill?
When the mind-state of anger is slain, then all enemies are slain.

-Shantideva

Helli
Posts: 211
Joined: 04 Jun 2009, 09:21

Re: Summerhaze with Flower of Life Animation

Post by Helli » 11 Apr 2011, 10:12

This took 2 weeks to render ?

Ähm, I would say you had incredible wrong settings on your shader.
What do you mean with "around 600", I hope not samples cause this would be something like at least 536 too many.

Zafar Iqbal
Moderator
Posts: 169
Joined: 26 Oct 2009, 09:04

Re: Summerhaze with Flower of Life Animation

Post by Zafar Iqbal » 11 Apr 2011, 10:47

Nice animation. It's good to see something different.
- Zafar Iqbal

7rayes
Posts: 9
Joined: 09 Jan 2011, 03:37

Re: Summerhaze with Flower of Life Animation

Post by 7rayes » 14 Apr 2011, 21:15

Thanks.

Yes 600 samples. I tried tests before hand with the samples levels, starting at around 60 and moving up. I
The artifacts seemed quite bad until I got up to the 600 range.. which was certainly a little bit of over kill I suppose...
maybe im missing something else I don't know, I wouldn't be surprised if there was a way to get the same look with much faster render times though.
Helli wrote:This took 2 weeks to render ?
Ähm, I would say you had incredible wrong settings on your shader.
What do you mean with "around 600", I hope not samples cause this would be something like at least 536 too many.
How many malicious people, as unending as space, can I kill?
When the mind-state of anger is slain, then all enemies are slain.

-Shantideva